# Turn off autopickup, better for beginners, use , to pick up items
OPTIONS=!autopickup
OPTIONS=vt_tiledata

# Change the pack order around from default, this order more matches most common items first
# Weapons, Armor, Tools, Scrolls, Wands, Rings, Food, Potions, Spellbooks, Amulets, Gems, Rocks, Stones, Chains
OPTIONS=packorder:)[(?/=%!+"*`0_

# Sortloot makes all loot (inventory, pickup) sorted by name
OPTIONS=sortloot:full

# Bunch of other options (some specific to NAO) that either remove silly animations or 
# make certain things easier to find
OPTIONS=menu_glyphs,hilite_hidden_stairs,!sparkle,!cmdassist,showborn
OPTIONS=safe_pet,standout,time,color
OPTIONS=hilite_pet,autodig,fruit:slime mold,boulder:0
OPTIONS=msg_window:reversed
OPTIONS=showbuc,paranoid_hit,lit_corridor,showrace
OPTIONS=suppress_alert:3.4.3

# Change monster glyphs, only one actually changed is ghosts, which are represented by X instead of blank
OPTIONS=monsters:abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ@X'&;:~m

# Use the numberpad not vim keys (0 if you prefer vim keys or dont have a numpad)
OPTIONS=number_pad:1

# DEC Graphics for good graphics.
OPTIONS=DECGraphics

# Status Colors (the status line is hp and status effects). HP/PW Go green->yellow->red based off %
# All other status's are given a unique color to make it easy to see
OPTIONS=statuscolors
STATUSCOLOR=hp%100=green,hp%66=yellow,hp%50=orange
STATUSCOLOR=hp%33=red&bold,hp%15:red&inverse,hp%0:red&inverse&blink
STATUSCOLOR=pw%100=green,pw%66=yellow,pw%50:orange,pw%33=red&bold
STATUSCOLOR=burdened:magenta,stressed:magenta,strained:magenta&bold
STATUSCOLOR=overtaxed:magenta&inverse,overloaded:magenta&inverse&blink
STATUSCOLOR=satiated:cyan,hungry:lightblue,weak:blue&bold
STATUSCOLOR=fainting:blue&inverse,fainted:blue&inverse&blink
STATUSCOLOR=hallu:orange&bold,conf:green,stun:green&bold
STATUSCOLOR=blind:brown
STATUSCOLOR=ill:red&inverse,foodpois:red&inverse,slime:red&inverse


# Menu Colors is a way to color parts of the inventory and other menus
# These options I mostly just took from more experiences players
# The important ones are
#     - Super useful items are colored magenta (wishing, markers, other really good stuff)
#     - Blessed items are colored Green
#     - Known Uncursed Items are white
#     - Cursed are Red
#     - Potentially dangerous items are Red and Underlined (Wand of Cancellation, Bag of Tricks)
#       - These items are still useful, but underlined to make sure you dont put them in a Bag Of Holding

OPTIONS=menucolors

#MENUCOLOR="^[a-zA-Z$] - "=white #may want to enable this if regularly playing priest.. (priests don't see the 'uncursed')
MENUCOLOR=" !C"=white
MENUCOLOR=" !B"=white
MENUCOLOR=" !UC"=white
MENUCOLOR=" uncursed| UC?($| )"=white
MENUCOLOR=" \([-0-9]+:[-0-9]+\)"=white #nethack doesn't display "uncursed" if charges are known
MENUCOLOR=" [+-][0-9]"=white
MENUCOLOR=" blessed| B($| )"=green
MENUCOLOR=" cursed| C($| )"=red
MENUCOLOR="tooled horn|fire horn|frost horn|horn .* (tooled|fire|frost)"=magenta
MENUCOLOR=" harp"=magenta
MENUCOLOR=" bugle"=magenta
MENUCOLOR=" flute"=magenta
MENUCOLOR=" holy water"=cyan&bold
MENUCOLOR=" blessed clear potion"=cyan&bold
MENUCOLOR=" blessed potions? called water"=cyan&bold
MENUCOLOR=" clear potions? named (holy|blessed|B)($| )"=cyan&bold
MENUCOLOR=" potions? of water named (holy|blessed|B)($| )"=cyan&bold
MENUCOLOR=" potions? called water named (holy|blessed|B)($| )"=cyan&bold
MENUCOLOR=" unholy water"=orange
MENUCOLOR=" cursed clear potion"=orange
MENUCOLOR=" cursed potions? called water"=orange
MENUCOLOR=" potions? called water named (unholy|cursed|C)($| )"=orange
MENUCOLOR=" bag .* holding"=magenta
MENUCOLOR=" luck(stone)?($| )"=magenta
MENUCOLOR=" wand .* wish(ing)?($| )"= magenta
MENUCOLOR=" magic marker"=magenta
MENUCOLOR=" magic lamp|lamp .* magic"=magenta
MENUCOLOR=" unicorn horn[^[]*$"=magenta #this doesn't color the #enhance unicorn horn skill
MENUCOLOR=" tinning kit"=magenta
MENUCOLOR=" ring .* regen(eration)?($| )"=magenta
MENUCOLOR=" ring .* conflict"=magenta
MENUCOLOR=" ring .* (FA|free action)($| )"=magenta
MENUCOLOR=" ring .* (TC|teleport control)($| )"=magenta
MENUCOLOR=" ring .* lev(itation)?($| )"=magenta
MENUCOLOR=" amulet .* (life ?saving|LS)($| )"=magenta
MENUCOLOR=" amulet .* ref(lection)?($| )"=magenta
MENUCOLOR=" c(o|hi)ckatrice (corpse|egg)"=magenta
MENUCOLOR=" egg .* cockatrice"=magenta
MENUCOLOR=" stethoscope"=magenta
MENUCOLOR=" (Dragonbane|Fire Brand|Frost Brand|Ogresmasher|Trollsbane|Werebane)"=lightgreen
MENUCOLOR=" (Demonbane|Excalibur|Grayswandir|Snickersnee|Sunsword)"=lightgreen
MENUCOLOR=" (Orb of Detection|Sceptre of Might|Magic Mirror of Merlin|Mitre of Holiness|Tsurugi of Muramasa)"=lightgreen
MENUCOLOR=" (Cleaver|Giantslayer|Magicbane|Mjollnir|Vorpal Blade)"=lightgreen
MENUCOLOR=" (Heart of Ahriman|Staff of Aesculapius|Eyes of the Overworld|Platinum Yendorian Express Card|Orb of Fate|Eye of the Aethiopica)"=lightgreen
MENUCOLOR=" (Grimtooth|Orcrist|Sting|Stormbringer)"=lightgreen
MENUCOLOR=" (Longbow of Diana|Master Key of Thievery)"=lightgreen
MENUCOLOR=" (Bell of Opening|silver bell|Candelabrum of Invocation|candelabrum|Book of the Dead|papyrus spellbook)"=magenta&bold
MENUCOLOR=" Amulet of Yendor named"=green&bold&underline
MENUCOLOR=" cursed.* bag .* holding"=red&bold
MENUCOLOR=" cursed.* luck(stone)?($| )"=red&bold
MENUCOLOR=" cursed.* unicorn horn"=red&bold
MENUCOLOR=" cursed.* (Bell of Opening|silver bell|Candelabrum of Invocation|candelabrum|Book of the Dead|papyrus spellbook)"=red&bold
MENUCOLOR=" load(stone)?($| )"=blue&underline
MENUCOLOR=" bag .* tricks"=red&underline
MENUCOLOR=" wand .*[^!]canc"=red&underline
MENUCOLOR=" wand .* msg_van"=red&underline
MENUCOLOR=" gold piece"=yellow
MENUCOLOR=" valuable"=brown
MENUCOLOR=" gems? .* hard"=yellow
MENUCOLOR=" ([0-9]+|an?|gems? .*) (uncursed |cursed |blessed )?(dilithium|opal|garnet|jasper|agate|jet|obsidian|jade|citrine|chrysoberyl|amber|amethyst|fluorite|turquoise)(e?s)?( stones?| gems?| crystals?)?( named .*)?$"=brown
MENUCOLOR=" ([0-9]+|an?|gems?.*) (uncursed |cursed |blessed )?(diamond|rub(y|ies)|jacinth|sapphire|black opal|emerald|topaz|aquamarine)(e?s)?( stones?| gems?)?( named .*)?$"=yellow
MENUCOLOR=" 0%"=white
MENUCOLOR=" [1-9]%"=cyan
MENUCOLOR=" [12][0-9]%"=cyan
MENUCOLOR=" [3-6][0-9]%"=yellow
MENUCOLOR=" 7[0-5]%"=yellow
MENUCOLOR=" 7[6-9]%"=orange
MENUCOLOR=" 8[0-9]%"=orange
MENUCOLOR=" 9[0-9]%"=red
MENUCOLOR=" 100%"=red
MENUCOLOR="[a-zA-Z] - [a-zA-Z ]+ [0-9]\*   [a-z]+ +[0-9]+%"=magenta
MENUCOLOR="^ +[a-z -]+ +\[(Unskilled|Basic|Skilled|Expert|Master|Grand Master)\]$"=none           # normal
MENUCOLOR="^ *[a-z] - +[a-z -]+ +\[(Unskilled|Basic|Skilled|Expert|Master|Grand Master)\]$"=white # ready to enhance
MENUCOLOR="^ +\* +[a-z -]+ +\[(Unskilled|Basic|Skilled|Expert|Master|Grand Master)\]$"=white      # enhanceable if more skill slots
MENUCOLOR="^ +# +[a-z -]+ +\[(Unskilled|Basic|Skilled|Expert|Master|Grand Master)\]$"=none        # enhanceable if more potential
MENUCOLOR="\{R\}"=red
MENUCOLOR="\{B\}"=blue
MENUCOLOR="\{C\}"=cyan
MENUCOLOR="\{G\}"=green
MENUCOLOR="\{Y\}"=yellow
MENUCOLOR="\{[MP]\}"=magenta
MENUCOLOR="\{O\}"=orange
MENUCOLOR="\{W\}"=white
MENUCOLOR="\{L\}"=black
MENUCOLOR="\{y\}"=gray
MENUCOLOR="\{g\}"=lightgreen
MENUCOLOR="\{b\}"=lightblue
MENUCOLOR="\{[mp]\}"=lightmagenta
MENUCOLOR="\{c\}"=lightcyan
MENUCOLOR="\{N\}"=none
MENUCOLOR="\{X\}"=bold
MENUCOLOR="\{x\}"=dim
MENUCOLOR="\{U\}"=underline
MENUCOLOR="\{I\}"=inverse
MENUCOLOR="\{K\}"=blink
MENUCOLOR=" is empty. Do what?"=none
MENUCOLOR="Put something into .*"=none
MENUCOLOR="Take something out of .*"=none